First Dev log (release information as of 10/32/24)


Hello everyone, firstly thank you for taking a look at this dev log. It shows me you're at least interested enough in my project to click through the links on my posts to find this lol. Anyways. If you didn’t know, I was originally planning to release the game today, however things taking me longer than expected + school + being down with a bad cold for like a week delayed everything. I apologize for this. I know many of my friends are eagerly awaiting this game, and I want to get it out ASAP! My new release date goal is Thanksgiving (Which is November 28th for my non-American fans). That's about a month away from now, so I'm hoping it'll be enough time to finish everything up. Even if it's not, I will still continue to work hard on this project as I am dedicated to seeing it through, especially due to the failure to complete my prior game project. Although I hope to complete it soon as not too long from now I need to start preparing Christmas gifts for my friends… Anyways, due to the delay I created the trailer, which you can see on the main page for this game if you haven’t seen it yet. I hope everyone enjoyed it. The game release itself will include a strategy guide as I already know many of the dialogue choices for the two different endings can be a tad confusing. Plus, I have some tips about fighting enemies and item usage. A making of doc will also be released for the game but I don't plan to write it until the game is finished so it may come out a few days after the main content for the game. Special thank yous to Daniel Movie Productions for helping me to write the plot summary on the game's main page, Litningman06 for helping me with programing, and Brandtruffle for helping me with play testing. The game would be delayed even harder if it wasn't for y'all help. Also thank you to everyone who is patiently awaiting my game, I appreciate it.


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